A new Tabletop Roleplaying Experience is on the horizon! In fact, it’s practically already here! Chosen Creation is the first of many programs (Studies) that features an in-depth character creation process for players who wish to make a Chosen in the CORE Realms!
A Chosen is an in-universe title for an individual who encounters Higher Entities due to their uniquely heightened sense of free will. You, being a player sitting around a table, have more say in what you want to do in game. Whereas an NPC (Non-Player Character) will follow what your Loremaster (GM/DM) dictates.
With that being said, as a Chosen, you have the opportunity to experience the CORE through a woven narrative established by your Loremaster.
Attribute Phase:
The first Phase of Chosen Creation is the most straight forward. It dives into the 6 Attributes every creature has.
Physical Attributes:
Fortitude (Fort): This is your base Endurance and will be implemented into Health & Stamina.
Strength (Str): This is how much you can carry, how far you can jump, and your total build as a beast! It will be added to your Stamina.
Agility (Agi): This is how fast you can react and your ability dodge. It will also be added to your Stamina.
Mystical Attributes:
Intellect (Int): This increases your capacity for knowledges. It also determines how smart you are and your potential for manipulating molecular structures. It will be added to your Energy.
Will (Will): This is how well you can fight off corrupting forces and perceive greater mysteries. It will be added to your Energy.
Charm (Cha): This is your ability to persuade and how your personality is portrayed. It will be added to your Energy.
In order to determine Attribute Scores, there are 2 systems! Note: The Max an Attribute Score can be naturally is 12.
Point-Buy:
With this system, you will receive 72 Attribute Points (AP) to spend in order to determine the 6 Attribute Scores of your Chosen.
Rolling:
With this system, you will roll 3D6, adding the highest two rolls and subtracting the lowest from the total of the highest two (Max of 11).
Alien Access:
The Alien Access is a section of the Alien Archives that is accessible as Playable Races. Starting out in Chosen Creation there are 6 total Playable Races, with 13 total sub-races available to choose from.
Race Receives:
Overall Attribute Bonus that applies to all subraces
A Racial Knowledge that applies to all subraces
A form of verbal/written Languages that applies to all subraces
A Physique that includes the Body Type, Movement Type(s), and the Range of each Movement Type
A Gift from the Higher Entities that scales with the Racial Rank
Subrace Receives:
Specified Attribute Bonus that only applies to the subrace
A Benefit that only applies to the subrace
An Optional form of verbal/written Language that applies to the subrace
Some Talent Points (TP) to place in specified areas
Racial Rank:
All creatures have a Racial Rank that is determined by their Chosen Level. A Chosen's Racial Rank can only be ranked up through leveling up. It happens every 3rd Level.
Origin Paths:
The Origin Paths grant a number of things to a Chosen. There are 5 Origins to choose from:
Apprentice: Choosing Apprentice means you have trained or are being trained by a Master/Leader of a given Faction.
Enhanced: Choosing Enhanced means you have had an experience that caused you to obtain 2 Enhancement Slots.
Executive: Choosing Executive means you rose up or were given authority in a specific Faction.
Militant: Choosing Militant means you have joined a militaristic faction at some point in your life.
Scientist: Choosing Scientist means you pursue advancement to extremes, joining any Faction that gives you the resources for your studies.
Starting out, an Origin grants how many Talent Points (TP) a Chosen receives at Level 1.
Chosen also gain a choice of 1 out of 4 Knowledges to choose from based off the Origin Path.
An Origin Path also grants a unique choice of Vocation Benefit from 9 out of 12 of the main Vocations.
Faction of the CORE:
Each Origin Path get a choice of 4 Factions. Upon choosing a Faction, this determines starting Gear.
Faction Entries will be found in the Chosen Codex Archive. These can only be accessed through a Chosen Subscription!
Progression Phase:
This Phase is one that will be important to reference back to when playing. Having it as a tab will be helpful when needed to Rank & Level Up your Chosen!
In this Phase, you will learn how to progress your character in the two main systems. Ranking & Leveling Up!
Ranking: This system applies to anything with a Rank label attached to it. Anything that uses Ranking only has a Max of Rank 5.
Leveling: This system applies to anything with a Level label attached to it. Anything that uses Leveling only has a Max of Level 12.
You will learn how Chosen Points (CP) is spent on both Ranking & Leveling. This is the experience you receive at the end of each game session.
Access Phase:
This is probably going to be the Phase you look to the most. In it you will find the Access; Skills, Feats, and Abilities (SFA)
Skills: These are for Physically Built Chosen. They mostly cost Stamina and utilize Rank Dice.
Feats: These are for all Chosen, no matter the build. They have a number of uses per day/mark in-universe equal to their Rank.
Abilities: These are for Mystically Built Chosen. They mostly cost Energy and utilize Rank Dice Pools.
There are approximately 70+ SFA found in Chosen Creation. Soon there will be more featured in the exclusive Entries accessed by Chosen Subscribers!
Shopping Phase:
This is where you will find the Gear Archive. It will help you build a Chosen to become even more EPIC than they already can be!
There are 7 Gear Categories found throughout the Gear Archive:
There are 80+ Gear Pieces that can be found in the Shopping Phase, with more Gear to be made using the Gear Crafting Entry + New Gear Scans found in the Chosen Codex Archive!
Exploring the CORE:
This is the 2nd and final section of the Chosen Creation: Study. It includes the last two Phases:
Exploration Phase: This is where you learn about exploring the CORE. Utilizing the Universals; Basic Skills, Knowledges, and Forms (BKFs). You will also access the Languages & Movements available. Lastly, you will learn about Survivability Factors, better known as Environmental Effects.
Combat Phase: This is where you learn about how combat works in Reborn in Power! You will get access to how Traditional Combat works (Turn-based Initiative) as well as the unique Squad Combat. The next form of combat will be Space Combat, which will be planned to release in 2023!
In the end, this section is mostly going to be used by Loremasters (LMs) when running game sessions. That is until the Loremaster Codex is officially released after the first official Mission Directive (Reborn in Power: Module).
You can join the Community through the New Expanding Universe: Discord Server! In it will be Live Sessions of the Reborn in Power: Livestream along with future contests & events that will immerse you into the CORE Realms!